//
// Copyright 2004-present Facebook. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//

#import "XcodeBuildSettings.h"

NSString * const Xcode_BUILT_PRODUCTS_DIR = @"BUILT_PRODUCTS_DIR";
NSString * const Xcode_EFFECTIVE_PLATFORM_NAME = @"EFFECTIVE_PLATFORM_NAME";
NSString * const Xcode_EXECUTABLE_PATH = @"EXECUTABLE_PATH";
NSString * const Xcode_FULL_PRODUCT_NAME = @"FULL_PRODUCT_NAME";
NSString * const Xcode_IPHONEOS_DEPLOYMENT_TARGET = @"IPHONEOS_DEPLOYMENT_TARGET";
NSString * const Xcode_LAUNCH_TIMEOUT = @"LAUNCH_TIMEOUT";
NSString * const Xcode_OBJROOT = @"OBJROOT";
NSString * const Xcode_PLATFORM_DIR = @"PLATFORM_DIR";
NSString * const Xcode_PLATFORM_NAME = @"PLATFORM_NAME";
NSString * const Xcode_PRODUCT_MODULE_NAME = @"PRODUCT_MODULE_NAME";
NSString * const Xcode_PRODUCT_NAME = @"PRODUCT_NAME";
NSString * const Xcode_PRODUCT_TYPE_FRAMEWORK_SEARCH_PATHS = @"PRODUCT_TYPE_FRAMEWORK_SEARCH_PATHS";
NSString * const Xcode_PROJECT_DIR = @"PROJECT_DIR";
NSString * const Xcode_SDK_NAME = @"SDK_NAME";
NSString * const Xcode_SDKROOT = @"SDKROOT";
NSString * const Xcode_SDK_VERSION = @"SDK_VERSION";
NSString * const Xcode_SHARED_PRECOMPS_DIR = @"SHARED_PRECOMPS_DIR";
NSString * const Xcode_SYMROOT = @"SYMROOT";
NSString * const Xcode_TARGET_BUILD_DIR = @"TARGET_BUILD_DIR";
NSString * const Xcode_TARGETED_DEVICE_FAMILY = @"TARGETED_DEVICE_FAMILY";
NSString * const Xcode_TEST_FRAMEWORK_SEARCH_PATHS = @"TEST_FRAMEWORK_SEARCH_PATHS";
NSString * const Xcode_TEST_HOST = @"TEST_HOST";
NSString * const Xcode_TEST_TARGET_NAME = @"TEST_TARGET_NAME";
NSString * const Xcode_UI_RUNNER_APP = @"UI_RUNNER_APP";
NSString * const Xcode_USES_XCTRUNNER = @"USES_XCTRUNNER";
